# Configurations

## 1. Installing Modules for Target Platforms

Before configuring build profiles, you must first install the appropriate **Build Support modules** via **Unity Hub** to enable builds for each target platform. You can add a new build target (platform) in Unity `File > Build Profiles` afterwards.

* **Windows Server** → _Windows Dedicated Server Build Support_
* **Linux Server** → _Linux Dedicated Server Build Support_
* **Android Client** → _Android Build Support_
* **iOS Client** → _iOS Build Support_
* **visionOS Client** → _visionOS Build Support_

> _**Tip:**_  _To add these modules, open Unity Hub and go to:_\
> &#xNAN;_**Installs** → (your Unity version) → **Add Modules**, then select the necessary build supports._

<figure><img src="https://1876721110-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fk9x6Q91DD1TwPbuAFpLM%2Fuploads%2Fgit-blob-0b9daeffa39d7156e5650e697b933df11f1546b7%2FAddModules.png?alt=media" alt="" width="563"><figcaption></figcaption></figure>

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## 2. Configuring Build Profiles

OXR Platform includes **XRBuildKit**, which provides a unified workflow for building to multiple XR targets from a single project. In addition, you can set up a unified build environment tailored to your needs.

To configure:

1. In Unity Editor, go to `Windows > Package Management > Package Manager > In Project > XRBuildKit > Samples` tab, **Reimport** the **Device Preset Samples** and **MST Sample.**
2. Then navigate to `XRBuildKit > Settings > XR Device Presets`, click **Import Demo Device Presets** button.
3. Select the preset corresponding to the target device(s) you intend to develop for.

<figure><img src="https://1876721110-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fk9x6Q91DD1TwPbuAFpLM%2Fuploads%2FlWVpr1S09RjiV6jT7gQp%2FDevicePresets.png?alt=media&#x26;token=7e13225c-e0c0-4ec2-8bc8-3eac0778c645" alt="" width="314"><figcaption></figcaption></figure>

For advanced configurations and customization, refer to  [**this page**](https://unity-xrbuildkit.gitbook.io/unity-xrbuildkit/guides/getting-started/0-import-demo-devicepresets).
