Cross-Platform Builds

XRBuildKit is used to manage builds across heterogeneous deployment environments, enabling consistent and efficient cross-platform deployment.

Build for Server

  • XRBuildKit > Server Build: Produces executable files for the Master and Spawner server required for lobby management, as well as the Room server corresponding to your collaborative scene.

Build for Client

  • XRBuildKit > Client Build: Generates client application executables tailored to each target device, based on pre-configured automatic settings.

    • It is strongly recommended to install Android APKs using the Meta Quest Developer Hub tool.

For comprehensive build instructions, please consult the Build Guidearrow-up-right or follow the steps in Build Using XRBuilderarrow-up-right.


Key Benefits of XRBuildKit

  • Streamlined Target Switching: Enables rapid and seamless transitions between different XR device build targets, improving iteration speed during development.

  • Unified Multi-Platform Build Process: Provides one-click build capabilities across multiple XR platforms, significantly simplifying deployment workflows.

  • Minimized Manual Configuration: Automates the majority of Unity project setting adjustments, reducing human error and setup time.

  • Improved Build Reliability: Reduces device-specific build failures and plugin compatibility issues through consistent configuration management.

  • Scalable and Extensible: Designed with extensibility in mind, allowing easy integration of additional devices and platforms as project requirements evolve

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