Cross-Platform Builds
XRBuildKit is used to manage builds across heterogeneous deployment environments, enabling consistent and efficient cross-platform deployment.
Build for Server
XRBuildKit > Server Build: Produces executable files for the Master and Spawner server required for lobby management, as well as the Room server corresponding to your collaborative scene.
Build for Client
XRBuildKit > Client Build: Generates client application executables tailored to each target device, based on pre-configured automatic settings.
It is strongly recommended to install Android APKs using the Meta Quest Developer Hub tool.
For comprehensive build instructions, please consult the Build Guide or follow the steps in Build Using XRBuilder.
Key Benefits of XRBuildKit
Streamlined Target Switching: Enables rapid and seamless transitions between different XR device build targets, improving iteration speed during development.
Unified Multi-Platform Build Process: Provides one-click build capabilities across multiple XR platforms, significantly simplifying deployment workflows.
Minimized Manual Configuration: Automates the majority of Unity project setting adjustments, reducing human error and setup time.
Improved Build Reliability: Reduces device-specific build failures and plugin compatibility issues through consistent configuration management.
Scalable and Extensible: Designed with extensibility in mind, allowing easy integration of additional devices and platforms as project requirements evolve
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